Meshwerks is a 3d scanning and modeling shop, and we love what we do. It’s who we are.

We started in 1998 with a hand-me-down laptop and a used coordinate measuring machine.

For more than 15 years, our humble team has been helping create custom 3d digital content for companies all over the world.


Our work has been seen in countless feature films, television commercials, print ads and video games, as well as in the fields of art, architecture, product design and engineering.

Meshwerks has done work for Industrial Light & Magic, Digital Domain, Rhythm & Hues, Campbell-Ewald,  J. Walter Thompson, TBWA\Chiat\Day, Dentsu, General Motors, Ford Motor Company, Kia Motor Company, Electronic Arts, Microsoft, Rockstar Games, Smith Optics, Skull Candy, and Phillips Electronics among others.

View additional list of clients.



Everything we do at Meshwerks depends on collaboration; amongst ourselves and with our clients.  The better we collaborate, the better our final product is.

At Meshwerks everyone at every level works closely together to ensure each job is executed perfectly, from detailed scanning, intricate modeling, texturing and rigging, to painstaking animation and rendering.


Meshwerks is a quality-obsessed company, more interested in doing things the right way than chasing high volume or fat margins. We take a great degree of care with our work; sweating the details of each and every project in accordance with client requirements to ensure their maximum satisfaction. We strive to operate in a personable, relational way, treating our clients as the individuals they are.


Kevin Scheidle